One hundred New Kindergarten Songs

100 music & motion pieces for children with lyrics & sheet music - online songbook

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up a lively chirp by calling ''Cheer up! Cheer up!" As the farmer starts for the barn the cock standing by the barn-door crows loudly.
Second Verse. The barn is formed either within or without the ring, by two rows of chil­dren standing opposite one another with hands joined and held high to repre­sent the roof of barn. As the fanner reaches the barn he goes through the motions of unlocking and opening the door. Within the barn are the various animals, who as the door opens greet the farmer with their morning calls.
Third Verse. Now the cow moos, the horse whinnies, the hen flies about the barn, the sheep crowd close to farmer, the pigeons coo, the swallows, who have been fly­ing about the barn, twitter louder. Once again the animals give the morning call to the farmer, which ends the game.
The Blacksmith.
[page 95.]
Characters and objects represented. The blacksmith, horse, and driver.
First Verse. A child stands in centre of ring with left hand extended and closed fist, which he pounds with right hand to represent the blacksmith pounding upon the anvil with his hammer. There can be two or three blacksmiths if desired, and the children in ring, while singing, can go through the same motions as the blacksmiths in centre of ring. The smith goes through the motions of blow­ing the bellows, by blowing with his mouth while making the bellows go by striking his hands to and fro.
Second Verse. At this point a horse is led into the ring, or smithy's shop, and stands quietly by while the smith continues to hammer an imaginary horseshoe on the anvil.
Third Verse. The smith pretends to dip the shoe in a pool of water by the side of anvil.
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